// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : b_tube.cel ( number : 512-1023 )

#define	MapSizeX_tube01_1	11
#define	MapSizeY_tube01_1	13

const u16 tube01_1_OutRangeCell[4] = {
0x0001,0x0001,0x0001,0x0001,
};

const u16 tube01_1_MapData[ MapSizeX_tube01_1*MapSizeY_tube01_1 ] = {
0x36a6,0x36a7,0x36a0,0x06a1,0x36a2,0x36a3,0x36a4,0x36a5,0x36a6,0x36a7,0x36a0,
0x36ae,0x06af,0x36a8,0x06a9,0x36aa,0x36ab,0x36ac,0x36ad,0x36ae,0x06af,0x36a8,
0x072a,0x072b,0x072c,0x06b1,0x06b2,0x06b3,0x06b4,0x06b5,0x0728,0x06b7,0x0729,
0x0732,0x0733,0x0734,0x3214,0x06ba,0x32bb,0x06bc,0x3214,0x0730,0x06bf,0x0731,
0x333a,0x333b,0x333c,0x061c,0x3206,0x32d4,0x3206,0x061c,0x3338,0x32d4,0x3339,
0x32c4,0x32d4,0x32c2,0x32d4,0x060c,0x32c2,0x060c,0x32d4,0x32c2,0x32c2,0x32c2,
0x32c4,0x3204,0x32c2,0x32c2,0x3320,0x3321,0x3322,0x32c2,0x32c2,0x3204,0x32c2,
0x3205,0x060c,0x32c2,0x3204,0x32c2,0x32c2,0x32c2,0x3204,0x32c2,0x060c,0x3204,
0x060d,0x32d4,0x32c2,0x060c,0x32c2,0x32c2,0x32c2,0x060c,0x32c2,0x32d4,0x060c,
0x32d5,0x3204,0x32c2,0x32d4,0x32c2,0x32c2,0x32c2,0x32d4,0x32c2,0x3204,0x32d4,
0x32c4,0x060c,0x32c2,0x32c2,0x32c2,0x32c2,0x32c2,0x32c2,0x32c2,0x060c,0x32c2,
0x32c4,0x32d4,0x32c2,0x3204,0x32ed,0x32ee,0x32ef,0x3204,0x32c2,0x32d4,0x32c2,
0x32c4,0x32c2,0x32c2,0x060c,0x3318,0x3319,0x331a,0x060c,0x32c2,0x32c2,0x32c2,
};

const MapScreenData tube01_1_map_data =
{
	MapSizeX_tube01_1,
	MapSizeY_tube01_1,
	tube01_1_OutRangeCell,
	tube01_1_MapData,
	&room_char_data,
	&b_tube_char_data
};
